WingNuts and Bolts

About WingNuts and Bolts

WingNuts and Bolts is a tag based editor WingNuts 2. The editor allows you to import graphics, animate them, assign weapons, collisions zones, debris, particles, explosions and place them in game. You can also create your levels and detail them in the map editor.

Each section in the editor builds off of another section. For example, if you were to make a jeep, the method to build it would be as follows.

Graphics -> Emmiters -> Projectiles -> Weapons -> Turrets -> Ground Units

That will give you a Jeep that has a gun turret. Of course to define the sounds and explosions you will need to use those tags. A finished unit draws from nearly all sections.